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this is a game made in python its for linux system or anything you got python installed on Dissertation on the Development and Design of an Interactive Bootlegging GameAbstractThis dissertation explores the development and design of an interactive bootlegging game that immerses players in the historical context of organized crime during the Prohibition era in the United States. The game, featuring characters like Charles "Lucky" Luciano and Arnold Rothstein, combines elements of strategy, role-playing, and decision-making to create an engaging experience. This work examines the game's mechanics, narrative structure, character development, and the integration of historical context, providing insights into how game design can enhance educational and entertainment value.Table of Contents1.IntroductionBackgroundPurpose of the StudyResearch Questions2.Literature ReviewHistorical Context of Prohibition and Organized CrimeGame Design PrinciplesEducational Games and Historical Engagement3.Game Design and DevelopmentConceptual FrameworkGame MechanicsCharacter AttributesLocations and EventsEconomic SystemsNarrative StructureUser Interface and Experience4.ImplementationDevelopment Tools and TechnologiesGame ArchitectureTesting and Iteration5.EvaluationPlayer FeedbackEducational OutcomesEngagement Metrics6.ConclusionSummary of FindingsImplications for Game DesignFuture Research Directions7.References1. IntroductionBackgroundThe Prohibition era (1920-1933) in the United States marked a significant period in American history characterized by the illegal production and distribution of alcohol. This period gave rise to organized crime syndicates, with figures like Charles "Lucky" Luciano and Arnold Rothstein becoming prominent players in the bootlegging business. This game aims to provide an interactive experience that explores these historical events while engaging players in strategic decision-making.Purpose of the StudyThe purpose of this dissertation is to document the design and development process of the bootlegging game, analyzing how game mechanics, narrative elements, and historical context can be integrated to create an engaging educational tool.Research Questions1.How can historical context enhance the gameplay experience in an interactive bootlegging game?2.What game mechanics are most effective in promoting strategic decision-making among players?3.How does character development influence player engagement and immersion in the game?2. Literature ReviewHistorical Context of Prohibition and Organized CrimeThe Prohibition era led to the rise of organized crime as gangs capitalized on the demand for illegal alcohol. Historical accounts provide a backdrop for the game's narrative, allowing players to engage with real events and figures, enhancing their understanding of this tumultuous period.Game Design PrinciplesEffective game design principles include the balance between challenge and skill, the importance of player agency, and the integration of narrative elements. These principles guide the creation of a game that is both entertaining and educational.Educational Games and Historical EngagementResearch indicates that games can be powerful tools for education, fostering engagement and retention of historical knowledge. By placing players in historical contexts, games can promote critical thinking and empathy.3. Game Design and DevelopmentConceptual FrameworkThe game is designed as a role-playing and strategy hybrid, where players assume the role of Charles "Lucky" Luciano, navigating the complexities of organized crime. The game features various mechanics, including character attributes, locations, and random events that influence gameplay.Game MechanicsCharacter AttributesPlayers manage attributes such as power, wealth, and experience. These attributes evolve based on player decisions, allowing for a personalized gameplay experience.Locations and EventsThe game features multiple locations, each with unique characteristics that affect gameplay. Random events introduce unpredictability, enhancing engagement and replayability.Economic SystemsAn economic system is integrated to simulate the bootlegging business, allowing players to make financial decisions that impact their success.Narrative StructureThe narrative evolves based on player choices, allowing for multiple endings and pathways. This branching narrative structure encourages exploration and replayability.User Interface and ExperienceThe user interface is designed for clarity and ease of navigation, ensuring that players can focus on gameplay without unnecessary distractions.4. ImplementationDevelopment Tools and TechnologiesThe game is developed using Python and relevant libraries, allowing for flexibility and scalability. The choice of technology is crucial for implementing game mechanics and ensuring smooth performance.Game ArchitectureThe architecture is structured to support modular development, enabling easy updates and expansions. This modularity is essential for future enhancements.Testing and IterationExtensive testing is conducted to identify bugs and improve gameplay. Player feedback is incorporated into the iterative design process, ensuring that the game meets user expectations.5. EvaluationPlayer FeedbackFeedback from beta testers highlights the game's engaging narrative and strategic depth. Players appreciate the historical context and the decisions they must make.Educational OutcomesPreliminary evaluations indicate that players retain historical knowledge and demonstrate increased interest in the Prohibition era after gameplay.Engagement MetricsMetrics such as playtime, player retention, and satisfaction ratings are analyzed to assess the game's effectiveness in engaging players.6. ConclusionSummary of FindingsThe development of the bootlegging game demonstrates that integrating historical context with engaging gameplay mechanics can create a compelling educational tool. Players are not only entertained but also gain insights into the complexities of organized crime during the Prohibition era.Implications for Game DesignThis study underscores the importance of narrative and historical context in game design. Future games can benefit from these principles to enhance player engagement and educational value.Future Research DirectionsFurther research could explore the long-term impact of gameplay on historical knowledge retention and the potential for expanding the game into other historical contexts.7. References[Include relevant academic articles, books, and online resources that were referenced throughout the dissertation.]This dissertation outlines the comprehensive journey of creating an interactive bootlegging game, emphasizing the integration of historical context, engaging mechanics, and narrative depth. It serves as a foundation for future research and development in educational game design.

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In order to download this game you must purchase it at or above the minimum price of £3 GBP. You will get access to the following files:

Bootlegging Instructions .txt 2.8 kB
Bootlegging.py 11 kB

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The game is in python run on linux os system it will fun on anything you got python installed on if you install python on windows you can play it on windows

I deleted my last comment spelling error

You will get the game and Instructions on how to play